![]() The Crusaders are a swift and efficient fighting force that seek to gather technology, no matter the cost. ![]() The Crusaders sacked the town of Port Lynne, orchestrating a massive slaughter and collection of technology. Outsiders also aren't granted full Military clearance and are only allowed to be on surface military installations, not bunkers.Ī group led by a former Knight of the Western Chapter. Outsiders are recruited, but will follow a different ranking system than the born members. ![]() The Brotherhood is a largely Militant organization, deriving militants from most of the population. Faction Name: Washington Brotherhood of SteelĪ technophile para-military group hellbent on the collection and preservation of pre war technology. ![]()
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![]() One such merry band of joy bringers is the East India Company Gaming, a close-knit group of Elite Dangerous players founded on "principles of tolerance and helping others". Some are using that time to build capitalist empires, some are replicating real-life hangouts to facilitate virtual reunions with their much-missed friends, and others are using the time to spread a little bit of human kindness, in a bid to alleviate some of the stresses of isolation, in any way they can. ![]() The current coronavirus pandemic, and the extended lockdowns faced by communities across the globe, have left a lot of people with a lot of time to play a lot of games. ![]() ![]() Here's a video, I made a while back, adressing the issue: The issue I described has the the lips not moving at all. ![]() This is not the same issue as the "lip synch bug", which was fixed in LE by this fix: When using mods that add a lot of actors to the same loaded area, the lips of NPCs will no longer move when those NPCs say any "hello" comments or anything that doesn't involve a player dialogue tree (when "activating" the NPC). ![]() I want to report an issue that was present in LE, but SE still seems to be affected. ![]() |
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